Nov 14, 2006, 10:22 PM // 22:22
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#141
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: The Lost Dynasty [SEEK]
Profession: W/Mo
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Well, I can finally get some answers... I hope
1) Are there any plans for a Stylist NPC?
2) Are there any plans to increase storage size? I wouldn't mind paying another 50G for double, 100G for triple, and 200G for quadruple, 400G for pentuple... you get the idea. I NEED ROOM! Or, better still an Auction House-type thing where I can unload all my crap for people to buy without wasting an hour selling it in person.
3) And finally and most important: WHAT HEPPENED TO GWEN!?!?!
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Nov 14, 2006, 10:24 PM // 22:24
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#142
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Ascalonian Squire
Join Date: Sep 2005
Guild: Biscuit of Dewm [MEEP]
Profession: Mo/
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Quote:
Originally Posted by Narutoscryed
I have a very simple question.
Why does it feel as though the pve portion of the game is being forced into a less open ended experience.
For example although nightfall is a great game storyline and content wise. it totally lacks in replay value.
the reason prophecies was so cool is that if a player felt inclined to do so he could make a living off of running, or farming, or chest running or buying and selling.. but the thing is that player most often times played the game through once or twice withought even doing any of these things.
so although the storyline is what keeps us busy at the first month or so.. its the ability to do what we wanted after that that kept us around a year.
in prophecies the player was able to get run throughout almost the whole game. this was a great feature for players who are just trying a new char for pvp skills or farming builds... after they have already beaten the game.
now we have to repeat over and over the same old storyline.. and that gets a little exausting... not only that but storyline is pretty much all we can do now.. running as a service is gone.. as is most powerleveling and farming..
its almost to the point where the player feels like he is being choked by the changes you have made. we are being pinned into a corner by all these changes.
Its like you had planted a seed not knowing what it was to become. then when it bloomed into a amazing flower with many different pedals of many different colors.. you snipped the ones you didnt like off.. leaving a simple single color.
so my question is why?
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AMEN
Quote:
Originally Posted by Jetdoc
Are you concerned that the PvE game is gravitating more toward single-player with the introduction of heroes (coupled with henchmen)?
Are you planning on making changes to encourage cooperative gameplay?
Do these changes include a better LFG system, improved drops for human-player only groups, access to certain PvE/PvP areas restricted to allow only human players, etal?
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AMEN
I have played Guild Wars for a long time now and I really enjoy it. However, I must heartily agree with the above two statements. My question is thus: "Are you really going to answer these questions or are you going to blow them off like you have so far to the multitudes of people who complain about Heroe's Ascent? Even though these questions are critical, will you remain indifferent about it and pretend there's nothing wrong?"
I don't wish to flame. I love Guild Wars dearly, and I really would NOT like to see it go.
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Nov 14, 2006, 10:24 PM // 22:24
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#143
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Banned
Join Date: Oct 2005
Guild: Ogmios Graybeards
Profession: W/
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I notice a lot of scantilly clad female characters, cool animations (boobs jiggling while shooting a bow ftw) and Victoria's Secret underwear. The devs and artists have got to be mostly male. So my question (since all my others have been asked) is:
Will we EVER have thongs?
LMAO! God, I hope they answer this one.
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Nov 14, 2006, 10:25 PM // 22:25
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#144
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Frost Gate Guardian
Join Date: Feb 2006
Profession: Me/
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Does the "story" of gwen continue in the upcoming chapters?(i still have Gwen's Broken Flute in my storage )
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Nov 14, 2006, 10:43 PM // 22:43
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#145
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Pre-Searing Cadet
Join Date: Feb 2006
Guild: Clan of the Dark Dragon
Profession: W/Mo
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This is pretty cool idea, thanks Gaile, Guild Wars, and Arena Net.
My question is :
Will Guild Wars ever allow us to lvl up past 20, or possibly allow us to craft armor or have a trade to give us something more to work our characters towards the future?
In otherwords give our older characters something to work for
Side small question, Can you create a large world map to let us know where we are in relation to different continents, like is Tyria north of Cantha, and west of Elonia?
Last edited by Jack Stormbringer; Nov 14, 2006 at 10:56 PM // 22:56..
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Nov 14, 2006, 10:46 PM // 22:46
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#146
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Ascalonian Squire
Join Date: Jul 2005
Location: Apeldoorn, The Netherlands
Guild: Wat De Neuk?!
Profession: A/R
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Are there any plans to add a record option to record matches or funny moments (halloween, doing the conga Gaile )?
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Nov 14, 2006, 11:06 PM // 23:06
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#147
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Is ArenaNet planning or designing any future updates similar to what we saw in Prophecies with the Sorrow's Furnace update? That is to ask, will we see any new zones that are totally new content for FREE?
FREE being the keyword here boys and girls.
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Nov 14, 2006, 11:12 PM // 23:12
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#148
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Krytan Explorer
Join Date: Sep 2005
Location: New Zealand
Guild: Inyurface Gaming [IYF]
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Are you thinking of any new features for heroes ascent? New maps? new dimensions? etc.
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Nov 14, 2006, 11:14 PM // 23:14
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#149
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Krytan Explorer
Join Date: Jul 2006
Location: Orlando, FL
Profession: Rt/
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Does ANet have any plans to let players become Pirates/Corsairs? I want to scavage ye seas for ye treasure!
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Nov 14, 2006, 11:15 PM // 23:15
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#150
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Academy Page
Join Date: Apr 2006
Location: Birmingham, England
Guild: Build Wars [gg]
Profession: Me/
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Will there ever be a chapter with robots?
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Nov 14, 2006, 11:21 PM // 23:21
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#151
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Academy Page
Join Date: Feb 2006
Location: Nanaimo, BC, Canada
Guild: Forsaken Wanderers
Profession: Rt/Mo
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Will the Ritualist or Assassin ever get more Nightfall armours other then the Vabbian and the Ancient?
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Nov 14, 2006, 11:32 PM // 23:32
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#152
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Lion's Arch Merchant
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How often do the three of you hop into Random Arenas? Give us an example of a setup you like playing there.
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Nov 14, 2006, 11:44 PM // 23:44
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#153
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Pre-Searing Cadet
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Will the ability to play a non-human ever be introduced into guildwars? In every chapter there have been friendly non-humans with increasing degrees of involvement; simple NPCs in Prophecies, a henchman in Factions, and an important hero in Nightfall.
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Nov 14, 2006, 11:57 PM // 23:57
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#154
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Ascalonian Squire
Join Date: Sep 2006
Location: a screwed up small city
Guild: Knights of Dragons Fury
Profession: W/
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why do you guys hate farming so much that you make constant feeble attemps to stop it?
All this does is slow farming a bit for a day or two and tick people off. (not all of us farm for gold.)
sencond if you don't like farming why do you encourage it things like 15k armor, holiday events with the huge requirements to earn a special item pumkin head, ect. , and the lack of gold output in real human teams, the lack of ways to earn skill points to creat a specific char/everything ex. war/everything?
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Nov 15, 2006, 12:02 AM // 00:02
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#155
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Guest
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lol guarenteed this will get deleted.
1.)What being done about the glitchy/laggy/stuttering game play? and can we get an update on the situation?
ive been thru bouts with support and best answer ive gotten is"game requirements went up."
both my systems surpass the requirements by leaps and bounds.
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Nov 15, 2006, 12:50 AM // 00:50
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#156
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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Q: What were you smoking when you gave AoE damage to the strongest weapon in the game (scythe) and where can I get some?
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Nov 15, 2006, 01:05 AM // 01:05
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#157
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Academy Page
Join Date: Mar 2006
Profession: Me/W
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Why did you degrade tombs to the point of laughability? It used to be one of the most respected forms of pvp and now its nothing but a joke.
Why did you change it to 6 v 6 and then add heroes so that its not even pvp anymore?
This is coming from a rank 12 player who has spend countless hours in tombs over the last year and I refuse to play guildwars anymore until you change it back to to a heroless, henchless, pveless, non noob zone of skilled, committed, and creative players
And btw dont listen to Shard fx, he's a bloodspike noob who complains about every build that has a chance to beat his bloodspike guild
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Nov 15, 2006, 01:06 AM // 01:06
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#158
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Banned
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Quote:
Originally Posted by shardfenix
Q: What were you smoking when you gave AoE damage to the strongest weapon in the game (scythe) and where can I get some?
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Hammer is the strongest not the scythe. And scythes are not exactly AoE, it can only hit 3 targets maximum in adjacent range. Also, hammer skills are arguably more damage and have knockdowns.
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Nov 15, 2006, 01:08 AM // 01:08
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#159
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: none
Profession: W/E
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The answer to the farming problem:
well, one is obviously to simply kill all wammo (which i have no issue with)
or...scaled loot. make it so that if you go out with an 8 person party, make it so that 8x better drops, 8x more gp, 8x more items. if you go out solo, then scale the loot down. this will ENCOURAGE team "farming" and teamwork. also, perhaps make it so that rares drop EVERYWHERE, not just in a few areas. then maybe we will stop seeing all this 2 man farming and solo farming which you obviously hate. seriously, scaled loot and an auction house would make GW one of the best games ever.
Also...why does it cost GP to get skills? seriously...1k for a skill? why not just stick with the skill point system..it seems fair.
Last edited by 4ssassin; Nov 15, 2006 at 01:20 AM // 01:20..
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Nov 15, 2006, 01:11 AM // 01:11
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#160
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Jungle Guide
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
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Q. Do you feel Guild Wars should do more to promote an in-game player community, perhaps based on reputation? Currently people are quite anonymous amongst the bazillions of random guilds and characters (especially insta-created pvp characters), and many act as if there were no social recourse for their actions (because there really isn't).
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